Detra's Mental Decimation Changelog
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v1.6 :
- Ported the entire mod over to Kade Engine, after a long time of hitting it with a hammer and hoping it works. Now you can finally hit those quick notes that the normal Funkin' engine can't process inputs for fast enough.
- Adjusted an insignificant amount of dialogue

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v1.5 :
- Just about halved the file size of the mod by removing most of the assets from base game that you aren't going to be using
- Touched up a few non-custom assets and Detra's expressions in the duo sprites
- Added in missing low-note vocals in one part of Facade for bf
- Added a new-ish background stage for the bonus week
- Adjusted camera positions for vagrant and the duo sprites in-game
- Slightly reduced the volume of the dialogue speech sounds

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v1.4 :
- Added a full bonus week with three new songs on all difficulties
- Added a simple animation to the text boxes so they don't suddenly appear in place

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v1.3 :
- Adjusted the note speeds on all songs for all difficulties
- Lowered the volume of the instrumental and raised Detra's vocal volume on Covetous
- Sized up bf's portrait for dialogue
- Added a ""fun"" effect and dialogue to the freeplay stage for Extremus ;)

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v1.2 :
- Added proper vocals over bf's parts of all the songs
- Added another track exclusive to freeplay

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v1.1 : 
- Revamped the background for the stage
- Fixed an out-of-beat note on the normal and easy difficulty for Terminus
- Changed the dialogue for story mode a bit
- Made a workaround for the missing visual display of the last song for each week in the story mode menu
- Threw in some useless unused images into the shared assets folder, as a treat

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v1.0 : 
- I released the mod. That's all there is to it.