<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="BF_DEATH.png">
	<!-- Created by OneilR the funky XML WIZARD <3 -->
	<!-- https://oneilr.newgrounds.com/ -->
	<!-- O<><><><><><><><><><><><><><><><><><><><>O -->	
	<SubTexture name="BF dies0000" x="0" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0001" x="500" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0002" x="1000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0003" x="1500" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0004" x="2000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0005" x="2500" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0006" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0007" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0008" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0009" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0010" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0011" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0012" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0013" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0014" x="3000" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0015" x="3500" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0016" x="3500" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0017" x="3500" y="0" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0018" x="0" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0019" x="0" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0020" x="500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0021" x="500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0022" x="1000" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0023" x="1000" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0024" x="1500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0025" x="2000" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0026" x="2000" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0027" x="2500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0028" x="2500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0029" x="3000" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0030" x="3000" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0031" x="3500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0032" x="3500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0033" x="3500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0034" x="3500" y="500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0035" x="0" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0036" x="500" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0037" x="1000" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0038" x="1500" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0039" x="2000" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0040" x="2500" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0041" x="3000" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0042" x="3500" y="1000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0043" x="0" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0044" x="500" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0045" x="1000" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0046" x="1500" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0047" x="2000" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0048" x="2500" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0049" x="3000" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0050" x="3500" y="1500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0051" x="0" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0052" x="500" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0053" x="500" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0054" x="1000" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0055" x="1000" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0056" x="1000" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF dies0057" x="1000" y="2000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<!-- O<><><><><><><><><><><><><><><><><><><><>O -->	
	<!-- O<><><><><><><><><><><><><><><><><><><><>O -->	
	<SubTexture name="BF Dead Loop0000" x="0" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0001" x="500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0002" x="500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0003" x="1000" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0004" x="1000" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0005" x="1500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0006" x="1500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0007" x="2000" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0008" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0009" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0010" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0011" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0012" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0013" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0014" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0015" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0016" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0017" x="0" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0018" x="500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0019" x="500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0020" x="1000" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0021" x="1000" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0022" x="1500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0023" x="1500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0024" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0025" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0026" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0027" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0028" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0029" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0030" x="2000" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0031" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0032" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead Loop0033" x="2500" y="2500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<!-- O<><><><><><><><><><><><><><><><><><><><>O -->	
	<!-- O<><><><><><><><><><><><><><><><><><><><>O -->	
	<SubTexture name="BF Dead confirm0000" x="0" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0001" x="500" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0002" x="1000" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0003" x="1500" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0004" x="2000" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0005" x="2500" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0006" x="3000" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0007" x="3500" y="3000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0008" x="0" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0009" x="500" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0010" x="1000" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0011" x="1500" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0012" x="2000" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0013" x="2500" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0014" x="3000" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0015" x="3500" y="3500" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0016" x="0" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0017" x="500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0018" x="1000" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0019" x="1500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0020" x="2000" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0021" x="2500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0022" x="3000" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0023" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0024" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0025" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0026" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0027" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0028" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0029" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0030" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0031" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0032" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
	<SubTexture name="BF Dead confirm0033" x="3500" y="4000" width="500" height="500" frameX="0" frameY="50" frameWidth="500" frameHeight="500"/>
</TextureAtlas>
